Monthly Archives: December 2015

Imperial Death March Fallout 4 Powered Speakers

Fallout 4 Imperial Death March

Imperial Death March? In Fallout 4? Star Wars….in Fallout 4? Well, the question we asked our selves is, if we build it will they come? Well, we still don’t know the answer to that, but we sure as heck built it! Tadradan shows us his Powered Speakers in Fallout 4 playing the infamous Star Wars song “Imperial Death March!”

You know what I’m talking about, the “da da da d’te da d’te da”

Check out the video. This is seriously awesome!

What better way is there to celebrate the release of Star Wars Episode 7: The Force Awakens (if you can’t go see the early release that is).

We will update this post later with drawings and details to help you make your very own Fallout 4 Imperial Death March Powered Speakers!

Fallout 4 Easy Caps

Earn Caps Easily in Fallout 4 with this technique. No glitch, no gimmick. Just using the new settlement system to our advantage. It really is easy, and you’ll literally earn caps in your sleep (caps is the currency used in the game if you didn’t already know).

As you are shown in the video, water is life! Building way more than you need water purifiers means the excess water goes into your workshop inventory once a week.

It will take time to build up a lot of water purification plants, and you get the best results with the “Industrial Water Purifiers” and large generators, both of which require you to have Science 1. Besides the health benefits from purified water, it can also be used to make adhesive at a cooking station (with corn, tato and mutfruit), but adhesive doesn’t sale as well as purified water does.

To reap the most from this method you should make these water purification factories at as many settlements as you can, some supporting larger systems than others. The best settlements to use this method are:

  1. Sanctuary
  2. Nordhagen Beach
  3. Taffington Boathouse
  4. The Slog
  5. The Castle
  6. Murkwater Construction Site
  7. Warwick Homestead
  8. Starlight Drive In

Lost Piper End Game no quest

So you’ve lost Piper, Valentine or Dogmeat in Fallout 4 and tried everything in our Lost Companion Guide, but still can’t find them? Don’t worry, you’re not alone. We started to have this issue end-game, mostly with Piper (she never wants to stay put!)

We’ve found that the settler’s bell works well, you just have to ring it a bunch of times. This has worked every time for Piper and Valentine, but not for Dogmeat. I’ll provide some guidelines below for Dogmeat as well. After a lot of trial and error, it seems that your companion is actually with you at times, but for some reason didn’t spawn. For Piper we have completed the requirements to romance her to get the “Lovers Embrace” perk after sleeping. This is great, because it helps to prove that she is in the city (or even traveling with us).

In this video, Tadradan had Piper in power armor and sent her to sanctuary to run some missions with Valentine, because let’s face it…end game is mostly building settlements and doing companion quests. So, after awhile, Tadradan sent Valentine back to sanctuary to run some other missions (doing things Valentine wouldn’t appreciate) and then went to sanctuary to find Piper or Valentine.

After not being able to find either of the two companions, Tadradan checked to see that he didn’t have the “Lovers Embrace” perk and then went to sleep. Upon waking up, he got the “Lovers Embrace” perk. Walking around, he found the power suit that Piper was wearing (she can’t sleep with you in power armor) adding proof that she was there. Now, normally when you get the “Lovers Embrace” perk, the companion you have romanced is in the bed when you wake up. She wasn’t nor could she be found. This happens a lot, like seriously…way too often in this game.

Anyways, the video above describes the “Bell” method for summoning companions. Remember, you may have to ring it a few times, like 10-20, and it can take as long as 5-10 minutes. They may walk over or erratically spawn in some obscure place. (on top of you, the bell or the roof of a near-by building…or stuck in the frickin sky!)

This method doesn’t always work every time for Dogmeat. For Dogmeat you may have to travel back and forth a few times and do the bell method again if you don’t see him in his Dog house. Make sure the city you sent Dogmeat to had ONE Doghouse, otherwise you may end up running around the city multiple times only to have to do everything all over again.

If I ever do find a consistent way to find Dogmeat, I will be certain to share it. The “Bell method” has worked every time time though when looking for other companions (who are not tied to a quest)

Facebook ad denied for vulgar language with generic response after appeal

Facebook denied our latest ad request…again. I understand the need to prevent people from using vulgar language or even harmful language, but sometimes the need to be politically correct borders on plain absurd. In fact, I wouldn’t even have written this article if FaceBook’s Ad Team provided something more tangible than a copy-paste response.

You see, FaceBook’s new policies make it difficult to grow a new page unless you pay to advertise. Fine, it is their platform after all. And their community policies seem to be as completely “PC” as possible, to the extent of not to hurt the feelings of the color blue. Fine, it is their platform.

Anyways, I created an ad on December 2 that was denied. It was the first ad, and I followed the appeal process. This was the original ad, word for word:

“The Uber Newbs has a new post! Fallout 4l lost companion bug”

After appealing I read through every piece of documentation I could find on their community and ad policies. The only thing I could come up with was the lack of proper punctuation. That’s right, your ads have to be grammatically correct, and mine lacked a trailing “.”

Another stretch was the use of the word “Newbs”. I’m not entirely certain how this could be considered profane, especially when its referring to us, not you or them. If that is the case, it is as absurd as being offend because I might refer to myself as “fat”. Seriously, that offends you?

So, in an attempt to expedite things I deleted the ad and created a new one on December 3. Shortly after I deleted the original ad, I received the following response:\

FB Appeal Approved

It says that:

“Hi Jason, Thank you for notifying us about your ad disapproval. We’ve reviewed your ad again and have determined it complies with our policies…”

Kicking myself for having deleted the previous ad, I quickly requested another ad. Again, auto denied. So I reworded it again and again and again. Eventually I said forget it, would write it up in the absolutely most friendly way possible, this was the latest ad:

LatestAdThis ad was also auto-denied. At this point I didn’t expect anything less. It was already late in the day on Thursday, December 3, 2015. Knowing the review could take a full business day, and suspecting I would just keep getting auto-denied for some glitch in their approval algorithm, I decided to just file an appeal and wait patiently for a human to read it and realize that it did not contain any “vulgar language”. I really wanted to run the ad on a Friday, because lets face it…90% of you spend more time at work on Fridays on Facebook than doing anything else. It is arguably the best day of the week to advertise.

So we fast forward to this morning, Saturday, December 5, 2015. To my shock and dismay, I got what appeared to be nothing more than an auto-deny for “vulgar language.” Listen, I’m a U.A. Army Veteran and so is Hagen, we can get vulgar if you want to see vulgar, but really this whole website/YouTube channel is for my 12 year old son, so we try to keep it family friendly.

Hi Jason, Thanks for writing in. Your ad wasn’t approved because the body/title text used in the ad has profane language. Such ads may offend the users and lead to high negative sentiment.
The language of the ad should be focused on the product and not users. You can recreate your post with these guidelines in mind and try to boost it again….

I understand you might have a lot of work on your plate Andy, but if you are going to accuse me of using profanity or vulgar language, I would like a more in-depth analysis than such a vague statement. Mainly because I am attempting to pay for a service that you deny me with little justification as to why.


fallout 4 covenant human error solve without angering companion

Covenant Settlement

Covenant is probably one of the best looking and most defensible settlements in the Commonwealth, and for good reason. If you have not yet discovered this place in Fallout 4, you should go look for it. If you have the mission “Human Error”, then this location is already marked out for you. If you don’t have the “Human Error” mission, you will once you gain entrance to this fortified city. The overly friendly settlers there are up to something, and when you arrive “Honest Dan” will ask for your help. Honest Dan is a mercenary contracted by Old Man Stockton to find out what happened to his missing caravan, and all roads point to Covenant. It’s real easy to find out what happened if you want to start breaking into buildings, but then the whole town, turrets AND your companion will turn on you

The Covenant is a beautiful settlement with concrete walls and barbed wire, making it extremely defensible. Plenty of ready built homes, and a decent amount of room to grow just enough food to feed your settlers. The lack of a good water source requires you to build more than a few wells, but really the “luxury” and security of Covenant will more than make up for it. Covenant is such a well laid out city that, as long as you produce enough food and beds, it is nearly impossible to have unhappy settlers.

Another great feature is that it is centrally located, making it a great hub for your supply routes. At least for the northern half of the map (where most of your settlements are anyways).

In this video Tadradan will show you how to get the truth about Covenant, complete the “Human Error” mission, and be able to take over Covenant to add to your already massive list of settlements!